return {
	Description = "仓库容量、物品重量、太吾村资源建筑产出资源倍数、村子收获倍数、制造相关限制、青楼赌坊等金钱收益倍数、建筑售卖物品金钱收益倍数、建筑收获物品倍数",
	FileId = 2970986347,
	Cover = "Cover.png",
	Source = 1,
	DefaultSettings = {
		[1] = {
			SettingType = "Toggle",
			Key = "BO_LZX1",
			DisplayName = "移除制造时建筑需求",
			Description = "开启时制造更高级物品无建筑限制，需求造诣未改动",
			DefaultValue = false,
		},
		[2] = {
			SettingType = "Toggle",
			Key = "BO_LZX2",
			DisplayName = "开启时制造物品时需求造诣为0",
			Description = "开启时制造物品时需求造诣为0",
			DefaultValue = false,
		},
		[3] = {
			SettingType = "Slider",
			Key = "BO_LZX3",
			DisplayName = "额外建造空间",
			Description = "滑块为0时保持原版(游戏中更改需要读档才会改变)",
			MinValue = 0,
			MaxValue = 200,
			StepSize = 1,
			DefaultValue = 0,
		},
		[4] = {
			SettingType = "Slider",
			Key = "BO_LZX4",
			DisplayName = "额外仓库空间",
			Description = "滑块为0时保持原版(游戏中更改需要读档才会改变)",
			MinValue = 0,
			MaxValue = 1000000,
			StepSize = 1,
			DefaultValue = 0,
		},
		[5] = {
			SettingType = "Toggle",
			Key = "BO_LZX5",
			DisplayName = "材料无负重",
			Description = "材料无负重",
			DefaultValue = false,
		},
		[6] = {
			SettingType = "Toggle",
			Key = "BO_LZX6",
			DisplayName = "茶酒无负重",
			Description = "茶酒无负重",
			DefaultValue = false,
		},
		[7] = {
			SettingType = "Toggle",
			Key = "BO_LZX7",
			DisplayName = "书籍无负重",
			Description = "书籍无负重",
			DefaultValue = false,
		},
		[8] = {
			SettingType = "Toggle",
			Key = "BO_LZX8",
			DisplayName = "食物无负重",
			Description = "食物无负重",
			DefaultValue = false,
		},
		[9] = {
			SettingType = "Toggle",
			Key = "BO_LZX9",
			DisplayName = "药物无负重",
			Description = "药物无负重",
			DefaultValue = false,
		},
		[10] = {
			SettingType = "Toggle",
			Key = "BO_LZX10",
			DisplayName = "杂物无负重",
			Description = "杂物无负重",
			DefaultValue = false,
		},
		[11] = {
			SettingType = "Toggle",
			Key = "BO_LZX11",
			DisplayName = "制造工具无负重",
			Description = "制造工具无负重",
			DefaultValue = false,
		},
		[12] = {
			SettingType = "Slider",
			Key = "BO_LZX12",
			DisplayName = "太吾村资源建筑产出资源倍数",
			Description = "滑块为1时保持原版",
			MinValue = 1,
			MaxValue = 1000,
			StepSize = 1,
			DefaultValue = 1,
		},
		[13] = {
			SettingType = "Toggle",
			Key = "BO_LZX13",
			DisplayName = "太吾村建筑每回合经营进度完成",
			Description = "太吾村建筑每回合经营进度完成",
			DefaultValue = false,
		},
		[14] = {
			SettingType = "Slider",
			Key = "BO_LZX14",
			DisplayName = "制造额外获得数量",
			Description = "制造可堆叠物品时额外获得数量，滑块为0时保持原版",
			MinValue = 0,
			MaxValue = 1000,
			StepSize = 1,
			DefaultValue = 0,
		},
		[15] = {
			SettingType = "Slider",
			Key = "BO_LZX15",
			DisplayName = "收获物品倍数",
			Description = "s",
			MinValue = 0,
			MaxValue = 100,
			StepSize = 2,
			DefaultValue = 0,
		},
		[16] = {
			SettingType = "Slider",
			Key = "BO_LZX16",
			DisplayName = "建筑的售卖获得金钱倍数",
			Description = "s",
			MinValue = 0,
			MaxValue = 100,
			StepSize = 2,
			DefaultValue = 0,
		},
		[17] = {
			SettingType = "Slider",
			Key = "BO_LZX17",
			DisplayName = "青楼赌坊等建筑收益倍数",
			Description = "s",
			MinValue = 0,
			MaxValue = 100,
			StepSize = 2,
			DefaultValue = 0,
		},
	},
	BackendPlugins = {
		[1] = "makeitem.dll",
	},
	Author = "steam白痴只要面包",
	Title = "太吾杂项",
	GameVersion = "0.0.69.40",
	Version = "0.0.0.1",
	Visibility = 0,
	UpdateLogList = {
		[1] = {
			Timestamp = 1705546447,
			LogList = {
				[1] = "钱",
			},
		},
		[2] = {
			Timestamp = 1706929729,
			LogList = {
				[1] = "红字",
			},
		},
	},
	WorkshopCover = "Cover.png",
	TagList = {
		[1] = "Modifications",
	},
}
